Our First Upload!
Wow, it's here! The first playable CONSUMO demo has arrived! This is Charles speaking, and I have both a ton and not much to say. This is the first build of CONSUMO. It's rough around the edges, still needs some ironing out, and may explode if you poke it too hard. But it's here! This is the culmination of two semesters of Team TreeFish work. We started this project with zero experience programming games and have come out with something I think is really special. Everyone on the team has contributed a lot to this demo. Be it art, music, programming, or ideas. It's fun to see it all come to fruition. We think it's pretty fun to play, but we've also played it like a million times.
So, there's more to come! We have a lot of planned features (more cooking vessles, elemental attacks, more adventurers/enemy types, and eventually an exploration-based gathering phase). So please give the game a play and stick with us!
Any and all feedback is welcome (I write, hoping that doesn't bite me in the back), so if you have suggestions or notice a bug, please leave a comment or shoot us an email at firstname.lastname@example.org. Thanks for playing!
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